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|icon = War Club.png
 
|icon = War Club.png
 
|range = 32
 
|range = 32
|cooldown = 10
+
|cooldown = 12
|description = {{sbc|Active:}} Granite picks up a tree, granting him 122 bonus attack range and making his attacks deals {{as|25% AD}} physical damage in a 200 radius area around their main target. The tree lasts for 6 attacks or until a spell uses it.
+
|description = {{sbc|Active:}} Granite picks up a tree, granting him 122 bonus attack range and causing his attacks to deal {{as|75% STR}} bonus physical damage. The tree lasts for 6 attacks or until a spell uses it.
 
|description2 = Right-clicking a tree will automatically order Granite to pick it up.
 
|description2 = Right-clicking a tree will automatically order Granite to pick it up.
 
}}
 
}}

Latest revision as of 17:13, 19 June 2016

Hero Background & Trivia Strategy
Granite
the Ancient Golem
Granite Portrait
Statistics
Primary attribute Strength
Strength 30 + (2.8)
Agility 15 + (1.3)
Intelligence 21 + (1.9)
Movement Speed 295
Turn Rate 0.3
Attack Range 128
Missile Speed Instant
Attack Duration 0.49 + 0.51
Cast Duration 0.55 + 1.2
Base Attack Time 1.8
Creator Xyclone010
Original concept

Granite Portrait Granite is a hero made by Xyclone010. Don't forget it's subject to change.

War Club
RANGE: 32
COOLDOWN: 12
War Club

Active: Granite picks up a tree, granting him 122 bonus attack range and causing his attacks to deal 75% STR bonus physical damage. The tree lasts for 6 attacks or until a spell uses it.

Right-clicking a tree will automatically order Granite to pick it up.

Leech Pulse
RANGE: 800
COST: 100 mana
COOLDOWN: 14 / 13 / 12 / 11 / 10
Leech Pulse

Active: Granite launches 5 pulses in a 90° cone, each dealing magic damage and rooting for 1.5 seconds the first enemy hit. Enemies hit are also marked for 5 seconds, healing allied heroes who attack them.

  • Damage: 40 / 70 / 100 / 130 / 160 (+ 20% AP)
  • Heal per hit: 4 / 8 / 12 / 16 / 20 (+ 1% maximum health)
Toss
RANGE: 1000
COST: 50 / 60 / 70 / 80 / 90 mana
COOLDOWN: 14 / 13 / 12 / 11 / 10
Toss

Active: Granite throws a rock forward, slowing for 3 seconds and dealing magic damage to enemies in a 110 radius upon impacting a target.

  • Damage: 40 / 75 / 110 / 145 / 180 (+ 40% AP)
  • Slow: 15 / 20 / 25 / 30 / 35%

If Granite is currently carrying a tree, he throws it instead, also stunning enemies hit.

  • Stun Duration: 1.2 / 1.4 / 1.6 / 1.8 / 2
Leaf Daggers
RANGE: 350
COST: 35 mana
COOLDOWN: 3
Leaf Daggers

Active: Granite deals magic damage to nearby enemies.

  • Damage: 40 / 60 / 80 / 100 / 120 (+ 30% AP)
Grand Slam
RANGE: 175
COST: 100 mana
COOLDOWN: 120 / 100 / 80
Grand Slam

Active: Granite smashes the target with sheer force, dealing physical damage and stunning it for 0.4 second.

  • Damage: 100 / 150 / 200 (+ 100% AD)

If Granite is currently carrying a tree, it is consumed, knocking the target back 600 units. If the target is slammed into a tree, the knockback ends, it takes additional physical damage, and it is stunned.

  • Maximum Damage: 150 / 225 / 300 (+ 150% AD)
  • Stun Duration: 1.5 / 2 / 2.5

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Implemented Heroes

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