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Lykrast

Bureaucrat Founder
  • I live in France
  • I am a french man
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  • You've mentioned that Vaelnar's kit needs to be reworked, if memory serves correctly.

    In case I've been right, what parts of Vaelnar are UP/broken so I can focus on these topics when suggesting a rework?

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    • Passive'll be redone.

      Q will give ms on cast (maybe with some condition), as it is the only spell that really procs the passive.

      E needs to be reworked, it doesn't do much and is bugged due to each on hit effect being its own damage instance.

      And yes I should have done it on new year but I seem to lack motivation towards VotE recently... I'll prolly get back to it some time in the future, but don't worry it's not abandonned.

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    • My thoughts on that:

      Innate: Managain on dealing damage that either procs on sleeping targets or is similar to Xerath's new innate. Practically making the old E his innate. New name: "Corrupting Touch"

      Q: Your suggestion seems good.

      W: I was thinking about giving the Foreverrest Curse a buff, maybe making enemies near the sleeping target sleep for a shorter time when the target wakes up.

      E: "Duskrealm Rift" It either pushes enemies in a line back or it shoots wind in a line that pushes enemies to the side. In both cases, hitting trees deals damage and knocks the enemies out, essentially putting them to sleep.

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    • A FANDOM user
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  • Hey, Lykrast.

    Because of holiday, I'm currently at my granny's, so I have no REAL internet connection. I should be back in two days. Could you have a look at my unaccepted designs and tell in comments what's wrong with them, please?

    I am able to read them here and think about them. I'd be grateful, because I don't really have anything interesting to do...

    "Don't take any gaming device, you don't go there to play. There won't be time anyways."

    ~My mom, AD 2014
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    • A FANDOM user
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  • Well, I've been thinking for a while, and I wanted to ask you something.

    Could I write the patch notes once the version 1.0 of VotE will be introduced? (Unless you'll want to continue with doing progress reports at that time, then I'm fine with it)

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    • Well I was planning on doing the patch notes, because well, who would know best what I changed and why than the dude who do it ? And yes, I'll probably drop progress reports when this time'll come.

      The patch notes will probably start once we do our first big (private) playtest (like 4~6 people).

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    • Uh, I forgot about this one little thing xd

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    • A FANDOM user
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  • SirAston here.

    I think you need to clean up the code for the Hero Roster, because it cuts off on the laptop I have here. It doesn't seem to recognize the width of a display.

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    • Well, like a lot of templates here, it was copy pasted from the lol wikia. I don't really know how to adjust item myself.

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    • A FANDOM user
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  • Yeah, Drelon, shall he exist or shall he stay in the pit of blog posts?

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  • Just wanted to know if you noticed the major overhaul of "Gullim", since you didn't comment on it yet *laughs*


    http://veteransoftheempire.wikia.com/wiki/User_blog:SirAston/Gullim,_the_Mad_Engineer

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    • A FANDOM user
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  • Hi, because I'm not sure about this, I'm just gonna hit you up about it.

    "Hero X fires a projectile towards in a target direction at a fast speed, dealing magic damage. If reactivated, it moves significantly slower but deals double damage. This ability will go on cooldown after the projectile hits an enemy unit or reaches the end of it's range. If not reactivated, this ability's cooldown is cut in half."

    Most importantly the second part.

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  • You should enable chat.

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  • Hello, We're excited to have Veterans of the Empire Wiki as part of the Wikia community!

    There's still a lot to do; here are some helpful tips and links to get your wiki going:

    All of the above links are a great place to start exploring, and have fun!

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    • A FANDOM user
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