Innate: Managain on dealing damage that either procs on sleeping targets or is similar to Xerath's new innate. Practically making the old E his innate. New name: "Corrupting Touch"
Q: Your suggestion seems good.
W: I was thinking about giving the Foreverrest Curse a buff, maybe making enemies near the sleeping target sleep for a shorter time when the target wakes up.
E: "Duskrealm Rift" It either pushes enemies in a line back or it shoots wind in a line that pushes enemies to the side. In both cases, hitting trees deals damage and knocks the enemies out, essentially putting them to sleep.
Because of holiday, I'm currently at my granny's, so I have no REAL internet connection. I should be back in two days. Could you have a look at my unaccepted designs and tell in comments what's wrong with them, please?
I am able to read them here and think about them. I'd be grateful, because I don't really have anything interesting to do...
"Don't take any gaming device, you don't go there to play. There won't be time anyways."
Hi, because I'm not sure about this, I'm just gonna hit you up about it.
"Hero X fires a projectile towards in a target direction at a fast speed, dealing magic damage. If reactivated, it moves significantly slower but deals double damage. This ability will go on cooldown after the projectile hits an enemy unit or reaches the end of it's range. If not reactivated, this ability's cooldown is cut in half."