Veterans of the Empire Wiki
(Blog post created or updated.)
Tag: rte-source
(Blog post created or updated.)
Tag: rte-source
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{{Ability frame|I|
 
{{Ability frame|I|
 
{{Ability info
 
{{Ability info
|name = Anthropomancy
+
|name = Atrophy
 
|icon =
 
|icon =
|description = For each nearby enemy unit killed, Yuvana gains a stack. For an enemy hero's death, Yuvana gains 4 stacks. Upon reaching ten stacks, Yuvana instantly regains {{as|(+ {{pp|4|3|5|7|9|1|5|9|13}}% of missing mana)}}.
+
|description = Whenever an enemy hero near Yuvana takes damage, she will regain an amount of mana equal to {{pp|4|20|23|26|29%|1|6|11|16}} of that damage taken.
  +
|range = 650
 
}}
 
}}
 
}}
 
}}
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|description = {{sbc|Active:}} Yuvana blows a poweful yet slow gust of dark wind as 5 projectiles in a 60° cone. The gusts deal magic damage to all enemies they pass through and silence them for one second. Additionally, for each enemy hero hit, Yuvana restores a % of her missing health. Each enemy can only be affected by one gust.
 
|description = {{sbc|Active:}} Yuvana blows a poweful yet slow gust of dark wind as 5 projectiles in a 60° cone. The gusts deal magic damage to all enemies they pass through and silence them for one second. Additionally, for each enemy hero hit, Yuvana restores a % of her missing health. Each enemy can only be affected by one gust.
   
|leveling = {{lc|Damage}} {{ap|50|90|130|170|210}} {{as|(+ 40% AP)}} {{lc|Heal per hero hit}} {{as|{{ap|2|3|4|5|6}}% of Yuvana's missing health}} {{as|(+ 2% per 100 AP)}}
+
|leveling = {{lc|Damage}} {{ap|70|100|130|160|190}} {{as|(+ 50% AP)}} {{lc|Heal per hero hit}} {{as|{{ap|2|3|4|5|6}}% of Yuvana's missing health}} {{as|(+ 2% per 100 AP)}}
 
|range = 800
 
|range = 800
 
|cooldown = {{ap|8}}
 
|cooldown = {{ap|8}}
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|icon =
 
|icon =
 
|description = {{sbc|Active:}} After infusing her blood with venomous poison, Yuvana fires a poisonous blast stopping on the first unit hit. This unit will take initial magic damage and then magic damage over 3 seconds while being slowed for half of the duration.
 
|description = {{sbc|Active:}} After infusing her blood with venomous poison, Yuvana fires a poisonous blast stopping on the first unit hit. This unit will take initial magic damage and then magic damage over 3 seconds while being slowed for half of the duration.
|leveling = {{lc|Initial damage}} {{ap|40|65|90|115|140}} {{as|(+ 30% AP)}} {{as|{{ap|5}}% of Yuvana's current health}} {{lc|Poison damage}} {{ap|20|35|50|65|80}} {{as|(+ 20% AP)}} {{lc|Slow}} {{ap|25%|35%|45%|55%|65%}}
+
|leveling = {{lc|Initial damage}} {{ap|60|85|110|135|160}} {{as|(+ 40% AP)}} {{as|{{ap|5}}% of Yuvana's current health}} {{lc|Poison damage}} {{ap|20|35|50|65|80}} {{as|(+ 20% AP)}} {{lc|Slow}} {{ap|45%|50%|55%|60%|65%}}
 
|range = {{ap|800}}
 
|range = {{ap|800}}
 
|cooldown = {{ap|10|9|8|7|6}}
 
|cooldown = {{ap|10|9|8|7|6}}

Revision as of 21:19, 12 December 2015

[Model~]

Yet again, a support, how original. This time, I decided to show a healer class from an entirely diffrent point of view. Rather than a regular celestial being which goes like "I'll heal you my child, don't worry, with me you'll be able to afk farm as much as possible", here we have a witch doctor that just goes like "I'M LITERALLY KILLING MYSELF FOR YOU TO MOVE YOUR ASS OVER THERE AND KILL THOSE BASTARDS, NOW". That's the whole shtick with Yuvana, a high risk high reward support with some really MEANINGFUL risks to be taken, in order to lead her team to victory. With some good mix of sustain, buffs, and area control, she ensures that the lane will be kept in check, and her carry will dominate as long as they coordinate their actions, as communication is the most crucial part of playing Yuvana to her fullest.


Yuvana
the Priestess of Blood
Champion
Statistics
Primary attribute Intelligence
Strength 21 + (2.1)
Agility 14 + (1.6)
Intelligence 27 + (2.9)
Movement Speed 300
Turn Rate 0.5
Attack Range 525
Missile Speed 1400
Attack Duration TBA + TBA
Cast Duration TBA + TBA
Base Attack Time 1.8
Creator ErdamonPL
Atrophy
RANGE: 650
Champion

Whenever an enemy hero near Yuvana takes damage, she will regain an amount of mana equal to 20 / 23 / 26 / 29% of that damage taken.

Forbidden Arts
RANGE: 800
COST: 60 / 65 / 70 / 75 / 80 Mana
COOLDOWN: 8
Champion

Active: Yuvana blows a poweful yet slow gust of dark wind as 5 projectiles in a 60° cone. The gusts deal magic damage to all enemies they pass through and silence them for one second. Additionally, for each enemy hero hit, Yuvana restores a % of her missing health. Each enemy can only be affected by one gust.

  • Damage: 70 / 100 / 130 / 160 / 190 (+ 50% AP)
  • Heal per hero hit: 2 / 3 / 4 / 5 / 6% of Yuvana's missing health (+ 2% per 100 AP)
Abandon Hope
RANGE: 800
COST: 30 Mana and Health
COOLDOWN: 1.5
Champion

Active: Yuvana curses all enemies in a targeted 225-radius area, dealing a small amount of magic damage to them, and causing them to take increased damage from all sources for next 4 seconds. Damage amplification can stack up to 3 times.

  • Damage: 40 / 60 / 80 / 100 / 120 (+ 100% INT) (+ 20% AP)
  • Damage Amplification per stack: 3% / 3.5% / 4% / 4.5% / 5%
  • Maximum Damage amplification: 9% / 10.5% / 12% / 13.5% / 15%
Debilitating Poison
RANGE: 800
COST: 40 / 45 / 50 / 55 / 60 Mana and Health
COOLDOWN: 10 / 9 / 8 / 7 / 6
Champion

Active: After infusing her blood with venomous poison, Yuvana fires a poisonous blast stopping on the first unit hit. This unit will take initial magic damage and then magic damage over 3 seconds while being slowed for half of the duration.

  • Initial damage: 60 / 85 / 110 / 135 / 160 (+ 40% AP) 5% of Yuvana's current health
  • Poison damage: 20 / 35 / 50 / 65 / 80 (+ 20% AP)
  • Slow: 45% / 50% / 55% / 60% / 65%
Blood Pact
RANGE: 650
COST: 25% maximum health
COOLDOWN: 100 / 90 / 80
Champion

Active: Yuvana sacrifices a large amount of her health points in order to empower selected ally, increasing their health regeneration by a huge amount for 10 seconds and increase their attack speed. While the buff persists, Yuvana herself takes a small amount of her current health as damage over the duration, and gains bonus ability power. Yuvana can't cast Blood Pact on herself.

  • Total Regeneration: 800 / 1200 / 1600 (+ 100% AP)
  • Attack speed: 30 / 40 / 50%
  • Ability power: 8 / 10 / 12% of bonus AP
  • Health cost per second: 4% / 3% / 2% of Yuvana's current health